![]() What I was planning to do was stockpile some goods for next era and get attack GBS to 10 and be able to do GE L4 before moving up. I've completed all research in IA, so do I move up an age or not to carry on. ![]() For example I've gone as far as I can on story quests as it now wants me to research to unlock a cultural building. Keep changing my mind as to how to progress. Someone suggested to stop negotiating as goods weren't worth it and to work on stats and fight my way through. And I stopped negotiating because it was taking too many goods as I dont seem to have alot. And now I've been side tracked as I've got arc and traz BP and I want to build one but lack goods. But I also need goods so I put a little into LoA. I'm trying to get the 3 attack GBs to lvl 10, I still don't have CdM or CoA built yet. I'm definitely feeling its a balancing act, I think I'm trying to work on to many things. The medals give expansions and more BPs always helps. It gives you more BPs FPs and medals every slot you take. If you can build it, it’s decent at even low levels. Traz is large, especially on a low-age world where you have not got a lot of expansions unlocked. They probably would not ask for payment for so few. You could always ask a higher age player to trade say 10 of each of yours for 10 of each of theirs. Most players on Tuulech will want you to buy them, but as goods double each age, just a few high-age goods can make a lot of your age goods. One thing you can to is trade some of your goods for high-age goods, then trade down. But if you’re doing a lot of GE, you need a decent ToR to maximise the benefits. I tended to build a lot of goods buildings early doors to get a decent reserve. Once you get more event buildings and a decent level CF it’s less of an issue. Getting goods is a balancing act, especially early days. I have a world on Tuulech on the en server and will help you out if you’re on there.
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